Impact of Constraints and Rules of User-Involvement Methods for IS Concept Creation and Specification

被引:0
作者
Yasuoka, Mika [1 ]
Ohno, Takehiko [2 ]
Nakatani, Momoko [3 ]
机构
[1] Tech Univ Denmark, Prod Torvet,Bldg 426, DK-2800 Lyngby, Denmark
[2] NTT Serv Evolut Labs, Yokosuka, Kanagawa 2390847, Japan
[3] NTT IT, Naka Ku, Yokosuka, Kanagawa 2310032, Japan
来源
NORDIC CONTRIBUTIONS IN IS RESEARCH (SCIS 2015) | 2015年 / 223卷
关键词
User involvement; Creativity; Participatory design; System specification;
D O I
10.1007/978-3-319-21783-3_16
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Devising new service ideas for information systems by deploying user-involvement approaches is a challenging task. The power of collective creation by involving users in designing systems has attracted attention; however, stakeholders with no design training face critical challenges in generating ideas. In this paper, by exemplifying our user-involvement method with game elements, ICT Service Design Game, in comparison with conventional brainstorming, we show the impact of constraints and rules in user-involvement methods when creating service concepts and specifications for information systems. The analysis is based on a comparative experiment on two design methods and shows that the constraints and rules of our game approach fostered innovative idea generation in spite of participants' limited knowledge of and experience with design processes. Although our analysis is still in a preliminary stage, it indicates some positive impact of constraints and rules in design methods, especially when the methods are used by non-design professionals.
引用
收藏
页码:220 / 236
页数:17
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