Design and Implementation of a serious game based on Kinect

被引:7
|
作者
Liu Qingtang [1 ]
WangYang [1 ]
Wu Linjing [1 ]
Huangjingxiu [1 ]
WuPeng [1 ]
机构
[1] Cent China Normal Univ, Sch Educ Informat Technol, Wuhan, Peoples R China
关键词
educational game; Kinect motion-sensor technology; the skeleton tracking technology; MOVEMENT; SENSOR;
D O I
10.1109/EITT.2015.10
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Educational game is a certain computer games that can develop the user's knowledge, skills, intelligence, emotion, attitude, values. Kinect can listen to the voice of the people and observe people's action through the skeleton tracking technology and speech recognition technology which make it easier to communicate with computer. By analyzing the the key technology of the existing education games, we can find that the application on Kinect is rarely. This paper makes full use of the advantages of Kinect and the characteristics of the education game to design a serious game model based on Kinect. The working principle of Kinect and the definition of serious game is introduced. A case according to the educational game model based on Kinect is implemented at last.
引用
收藏
页码:13 / 18
页数:6
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