A MULTISENSORY VIRTUAL REALITY SYSTEM FOR ASTRONAUTS' ENTERTAINMENT AND RELAXATION

被引:0
|
作者
Carulli, Marina [1 ]
Bordegoni, Monica [1 ]
Bernecich, Francesca [2 ]
Spadoni, Elena [2 ]
Bolzan, Patrizia [3 ]
机构
[1] Politecn Milan, Dept Mech Engn, Milan, Italy
[2] Politecn Milan, Sch Design, Milan, Italy
[3] Politecn Milan, Dept Design, Milan, Italy
来源
PROCEEDINGS OF THE ASME INTERNATIONAL DESIGN ENGINEERING TECHNICAL CONFERENCES AND COMPUTERS AND INFORMATION IN ENGINEERING CONFERENCE, 2019, VOL 1 | 2020年
关键词
Virtual Reality; Multisensory environment; Scents simulation; Entertainment and relaxation; OLFACTORY STIMULATION; PERFORMANCE; ODORS;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
A research area of interest is that one concerning the design ofsolutions for improving the life conditions of users in extreme environmental situations. An example is the spacecraft environment, where astronauts are subject to particular conditions, due to the extreme environment. The isolated and confined environment influences behaviors andperceptions. This situation can impact both on astronauts' moods, cause states of depression, and impact on their performance in working activities. A spacecraft can be the Space Station orbiting the Earth, or future means of transportation used for travelling to other planets. In both cases the space should be designed so as to offer the best possible living and working conditions to the astronauts. The research presented in this paper aims at designing and developing a multisensory VR system for the entertainment and the relaxation ofastronauts. The use of VR technology allows us to overcome physical and psychological boundaries of the confined space, which is typical in a spacecraft environment. The sense ofsmell, which is more linked to visceral emotions than the other senses and can affect various aspects of humans' physiological and psychological conditions, is used to improve astronauts' productivity and concentration, and also to relieve their stress and anxiety.
引用
收藏
页数:10
相关论文
共 50 条
  • [1] Stepping inside the whispers and tingles: multisensory virtual reality for enhanced relaxation and wellbeing
    Kaleva, Ina
    Riches, Simon
    FRONTIERS IN DIGITAL HEALTH, 2023, 5
  • [2] Multisensory Virtual Reality Exposure Therapy
    Marquardt, Alexander
    Trepkowski, Christina
    Maiero, Jens
    Kruijff, Ernst
    Hinkenjann, Andre
    25TH 2018 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2018, : 769 - 770
  • [3] Virtual Sophrologist: A Virtual Reality Neurofeedback Relaxation Training System
    Gu, Guoxin
    Frasson, Claude
    BRAIN FUNCTION ASSESSMENT IN LEARNING, 2017, 10512 : 176 - 185
  • [4] Survey on multisensory feedback virtual reality dental training systems
    Wang, D.
    Li, T.
    Zhang, Y.
    Hou, J.
    EUROPEAN JOURNAL OF DENTAL EDUCATION, 2016, 20 (04) : 248 - 260
  • [5] Perception of Multisensory Wind Representation in Virtual Reality
    Giraldo, Gabriel
    Servieres, Myriam
    Moreau, Guillaume
    2020 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2020), 2020, : 45 - 53
  • [6] Virtual Reality in Tourism: Entertainment or a Paradigm Shift?
    Taufer, Lisele
    Ferreira, Luciane Todeschini
    ROSA DOS VENTOS-TURISMO E HOSPITALIDADE, 2019, 11 (04) : 908 - 921
  • [7] The Ethical Dilemmas of Virtual Reality Application in Entertainment
    Jia, Jingdong
    Chen, Wenchao
    2017 IEEE INTERNATIONAL CONFERENCE ON COMPUTATIONAL SCIENCE AND ENGINEERING (CSE) AND IEEE/IFIP INTERNATIONAL CONFERENCE ON EMBEDDED AND UBIQUITOUS COMPUTING (EUC), VOL 1, 2017, : 696 - 699
  • [8] Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review
    Melo, Miguel
    Goncalves, Guilherme
    Monteiro, Pedro
    Coelho, Hugo
    Vasconcelos-Raposo, Jose
    Bessa, Maximino
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2022, 28 (02) : 1428 - 1442
  • [9] A Systematic Review: The Role of Multisensory Feedback in Virtual Reality
    Apostolou, Kalliopi
    Liarokapis, Fotis
    2022 IEEE 2ND INTERNATIONAL CONFERENCE ON INTELLIGENT REALITY, ICIR, 2022, : 39 - 42
  • [10] Design and Development of an Adaptive Multisensory Virtual Reality System for Emotional Self-Regulation
    D'Errico, Giovanni
    Arpaia, Pasquale
    De Paolis, Lucio Tommaso
    Esposito, Antonio
    Gatto, Carola
    Grassini, Sabrina
    Mastrati, Giovanna
    Moccaldi, Nicola
    Natalizio, Angela
    Nuzzo, Benito Luigi
    EXTENDED REALITY, XR SALENTO 2023, PT I, 2023, 14218 : 525 - 536