GPU-accelerated real-time stixel computation

被引:13
|
作者
Hernandez-Juarez, Daniel [1 ]
Espinosa, Antonio [1 ]
Moure, Juan C. [1 ]
Vazquez, David [2 ]
Lopez, Antonio M. [2 ]
机构
[1] Comp Architecture & Operating Syst Dpt UAB, Birmingham, AL 35294 USA
[2] Comp Vis Ctr & Comp Sci Dpt UAB, Birmingham, AL USA
关键词
D O I
10.1109/WACV.2017.122
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel estimation pipeline on an embedded, energy-efficient, GPU-accelerated device. This work presents a full GPU-accelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-time) on the Tegra X1 for disparity images of 1024 x 440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card.
引用
收藏
页码:1054 / 1062
页数:9
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