Building Educational Games from a Feature Model

被引:2
作者
Martins, Geva [1 ]
Veiga, Welington [1 ]
Campos, Fernanda [1 ]
Stroele, Victor [1 ]
David, Jose Maria N. [1 ]
Braga, Regina [1 ]
机构
[1] Univ Fed Juiz de Fora, Posgrad Ciencia Comp, Grp Pesquisa Engn Conhecimento, BR-36036330 Juiz De Fora, MG, Brazil
来源
PROCEEDINGS OF THE 14TH BRAZILIAN SYMPOSIUM ON INFORMATION SYSTEMS (SBSI2018) | 2018年
关键词
Educational games; software product line; virtual learning environments;
D O I
10.1145/3229345.3229349
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We present BROAD-PLG, a Software Product Line to support the construction of educational games, with a set of features that will integrate the artefact to be developed. The evaluation was based on the development of the infrastructure and the generation of new products. It followed two steps: the development of a game for teaching Logic using the defined features and, in the second step, we describe the game in use in two virtual learning environments - the Moodie (free platform) and youKnow (private platform). For evaluation in a real learning environment the game was wrapped as a service. The results point to the feasibility of using the solution and the set of features for automatic or semi automatic generation of educational games.
引用
收藏
页码:16 / 22
页数:7
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