Design science research for learning software engineering and computational thinking: Four cases

被引:36
作者
Apiola, Mikko [1 ]
Sutinen, Erkki [1 ]
机构
[1] Univ Turku, Dept Future Technol, Turku 20014, Finland
关键词
computational thinking; design science research; ICT4D; software engineering education; STEAM integration; PERFORMANCE; REFLECTIONS; EDUCATION; SYSTEMS; FUTURE; BEBRAS; MODEL;
D O I
10.1002/cae.22291
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This study proposes design science research (DSR) as a relevant framework for computational thinking, software engineering, and science, technology, engineering, arts and mathematics integration in higher education. We present four concrete case examples, where DSR has been applied in projects that consist of interdisciplinary teams, which learn by designing solutions for pressing real-world problems. Our results show that DSR is a potent framework for learning to tackle pressing and wicked problems, and connecting technology projects with research methodology and knowledge from other fields. Our results also show multiple learning gains, including creativity, communication, critical thinking and collaboration. Based on our case analysis, we recommend more extensive use of DSR in future technology curricula.
引用
收藏
页码:83 / 101
页数:19
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