A Hands-on Laboratory Tutorial on Using CST to Build a Cognitive Architecture

被引:0
作者
Gudwin, Ricardo R. [1 ]
机构
[1] Univ Estadual Campinas, FEEC, DCA, Av Albert Einstein 400, BR-13083852 Campinas, SP, Brazil
来源
BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES (BICA) FOR YOUNG SCIENTISTS | 2018年 / 636卷
基金
巴西圣保罗研究基金会;
关键词
Tutorial; Cognitive architecture; CST; Virtual Environment;
D O I
10.1007/978-3-319-63940-6_9
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
In this tutorial laboratory, we provide a step-by-step set of programming experiments illustrating the main foundations of the CST Cognitive Systems Toolkit in building a cognitive architecture to work as an artificial mind for controlling an NPC (non-player character) in a 3D virtual environment computer game. We start by understanding the sensors and actuators available in the NPC and how to control it inside the game. Then, we introduce the main foundations of CST: Codelets and Memories, and how they should be used to integrate a cognitive architecture. Then, we start building specific codelets and memories for a simple instance of the CST Reference Cognitive Architecture and start using it to control the NPC. The lab is a hands-on programming lab, using Java and Netbeans as language/tool.
引用
收藏
页码:65 / 71
页数:7
相关论文
共 5 条
  • [1] [Anonymous], 1993, A cognitive theory of consciousness
  • [2] Baars B. J., 2009, Int. J. Mach. Conscious, V1, P23, DOI [DOI 10.1142/S1793843009000050, 10.1142/S1793843009000050]
  • [3] Franklin S, 1998, IEEE SYS MAN CYBERN, P2646, DOI 10.1109/ICSMC.1998.725059
  • [4] Hofstadter D, 1994, COPYCAT PROJECT MODE
  • [5] The cognitive systems toolkit and the CST reference cognitive architecture
    Paraense, Andre L. O.
    Raizer, Klaus
    de Paula, Suelen M.
    Rohmer, Eric
    Gudwin, Ricardo R.
    [J]. BIOLOGICALLY INSPIRED COGNITIVE ARCHITECTURES, 2016, 17 : 32 - 48