Posetal Games: Efficiency, Existence, and Refinement of Equilibria in Games With Prioritized Metrics

被引:6
作者
Zanardi, Alessandro [1 ]
Zardini, Gioele [1 ]
Srinivasan, Sirish [1 ]
Bolognani, Saverio [2 ]
Censi, Andrea [1 ]
Dorfler, Florian [2 ]
Frazzoli, Emilio [1 ]
机构
[1] Swiss Fed Inst Technol, Inst Dynam Syst & Control, CH-8092 Zurich, Switzerland
[2] Swiss Fed Inst Technol, Automat Control Lab, CH-8092 Zurich, Switzerland
基金
瑞士国家科学基金会;
关键词
Autonomous agents; game theory; motion and path planning; optimization and optimal control;
D O I
10.1109/LRA.2021.3135030
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Modern applications require robots to comply with multiple, often conflicting rules and to interact with the other agents. We present Posetal Games as a class of games in which each player expresses a preference over the outcomes via a partially ordered set of metrics. This allows one to combine hierarchical priorities of each player with the interactive nature of the environment. By contextualizing standard game theoretical notions, we provide two sufficient conditions on the preference of the players to prove existence of pure Nash Equilibria in finite action sets. Moreover, we define formal operations on the preference structures and link them to a refinement of the game solutions, showing how the set of equilibria can be systematically shrunk. The presented results are showcased in a driving gamewhere autonomous vehicles select from a finite set of trajectories. The results demonstrate the interpretability of results in terms of minimum-rank-violation for each player.
引用
收藏
页码:1292 / 1299
页数:8
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