An Immersive Context Teaching Method for College English Based on Artificial Intelligence and Machine Learning in Virtual Reality Technology

被引:43
作者
Ma, Li [1 ]
机构
[1] East China Jiaotong Univ, Foreign Languages Sch, Nanchang 330013, Jiangxi, Peoples R China
关键词
D O I
10.1155/2021/2637439
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
With the development of language research and language teaching, people realize that grammatical competence is an important part of communicative competence. In foreign language teaching, grammar teaching is not only necessary but also the main way to achieve the goal of communicative competence. This article mainly studies the virtual reality technology college English immersive context teaching method based on artificial intelligence and machine learning. The purpose is to improve students' English learning ability. Through the comparative teaching experiment of two classes of freshmen in a university, the experimental class conducted VR technology-based immersive virtual context teaching from the perspective of constructivism, while the control class adopted common multimedia equipment and traditional teaching methods. In the classroom, teachers occupy most of the time, students only passively receive a lot of information from teachers, they have little chance to participate in the exchange of information and express ideas in the target language, and most of the time they are "immersed" in the Chinese environment. The overall English level was also better than that of the control class, with an average score of 2.8 points higher. This shows that college English immersive context teaching combining constructivism theory and VR technology can indeed improve students' English level.
引用
收藏
页数:7
相关论文
共 27 条
[1]   TEACHING ENGLISH TO ADULT LEARNERS WITHIN EXTRACURRICULAR ACTIVITIES AT UNIVERSITY: BARRIERS AND MOTIVATION FACTORS [J].
Alhasov, Yashar ;
Verbytska, Anna ;
Kolenichenko, Tetiana .
ADVANCED EDUCATION, 2020, (15) :12-19
[2]   Teaching English to the Test: Why Does Negative Washback Exist within Secondary Education in Bangladesh? [J].
Ali, Md. Maksud ;
Hamid, M. Obaidul .
LANGUAGE ASSESSMENT QUARTERLY, 2020, 17 (02) :129-146
[3]  
Ali N., 2020, INT J PSYCHOSOCIAL R, V24, P2658, DOI [10.37200/IJPR/V24I5/PR201967, DOI 10.37200/IJPR/V24I5/PR201967]
[4]  
Ben El Moudden M., 2021, INT J LANGUAGE LIT S, V3, P208, DOI [10.36892/ijlls.v3i1.425, DOI 10.36892/IJLLS.V3I1.425]
[5]   Virtual Reality Over Wireless Networks: Quality-of-Service Model and Learning-Based Resource Management [J].
Chen, Mingzhe ;
Saad, Walid ;
Yin, Changchuan .
IEEE TRANSACTIONS ON COMMUNICATIONS, 2018, 66 (11) :5621-5635
[6]  
Gamage K. S., 2020, Open Access Library Journal, V7, P1
[7]  
Grubor J., 2020, Scientific Publications of the State University of Novi Pazar, Series B: Social Sciences and Humanities, V3, P80, DOI 10.5937/NPDUNP2002080G
[8]  
Jaya U.B., 2020, J ENGLISH LANGUAGE L, V3, P54
[9]   Big Data Analytics for 6G-Enabled Massive Internet of Things [J].
Lv, Zhihan ;
Lou, Ranran ;
Li, Jinhua ;
Singh, Amit Kumar ;
Song, Houbing .
IEEE INTERNET OF THINGS JOURNAL, 2021, 8 (07) :5350-5359
[10]   Virtual reality geographical interactive scene semantics research for immersive geography learning [J].
Lv, Zhihan ;
Li, Xiaoming ;
Li, Wenbin .
NEUROCOMPUTING, 2017, 254 :71-78