Fixation precision in high-speed noncontact eye-gaze tracking

被引:28
作者
Hennessey, Craig [1 ]
Noureddin, Borna [1 ]
Lawrence, Peter [1 ]
机构
[1] Univ British Columbia, Vancouver, BC V6T 1Z4, Canada
来源
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART B-CYBERNETICS | 2008年 / 38卷 / 02期
基金
加拿大自然科学与工程研究理事会;
关键词
eye-gaze tracking; fixation precision; head free; high speed; human-computer interface; noncontact; remote;
D O I
10.1109/TSMCB.2007.911378
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The precision of point-of-gaze (POG) estimation during a fixation is an important factor in determining the usability of a noncontact eye-gaze tracking system for real-time applications. The objective of this paper is to define and measure POG fixation precision, propose methods for increasing the fixation precision, and examine the improvements when the methods are applied to two POG estimation approaches. To achieve these objectives, techniques for high-speed image processing that allow POG sampling rates of over 400 Hz are presented. With these high-speed POG sampling rates, the fixation precision can be improved by filtering while maintaining an acceptable real-time latency. The high-speed sampling and digital filtering techniques developed were applied to two POG estimation techniques, i.e., the highspeed pupil-corneal reflection (HS P-CR) vector method and a 3-D model-based method allowing free head motion. Evaluation on the subjects has shown that when operating at 407 frames per second (fps) with filtering, the fixation precision for the HS P-CR POG estimation method was improved by a factor of 5.8 to 0.035 degrees (1.6 screen pixels) compared to the unfiltered operation at 30 fps. For the 3-D POG estimation method, the fixation precision was improved by a factor of 11 to 0.050 degrees (2.3 screen pixels) compared to the unfiltered operation at 30 fps.
引用
收藏
页码:289 / 298
页数:10
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