Implementing User-Centered Methods and Virtual Reality to Rapidly Prototype Augmented Reality Tools for Firefighters

被引:7
|
作者
Bailie, Tess [1 ,2 ]
Martin, Jim [1 ,2 ]
Aman, Zachary [1 ]
Brill, Ryan [1 ]
Herman, Alan [1 ]
机构
[1] Carnegie Mellon Univ, Human Comp Interact Inst, Comp Sci, Pittsburgh, PA 15213 USA
[2] Draper, Cambridge, MA 02139 USA
来源
Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, Pt II | 2016年 / 9744卷
关键词
Virtual reality; Augmented cognition; Rapid prototyping; Human centered design; Contextual design;
D O I
10.1007/978-3-319-39952-2_14
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Designing and testing products for high-risk emergencies is a challenging task, especially due to the inhibitive cost of building testing environments that recreate the psychological pressures of the field. The chaotic nature of emergency environments makes gathering accurate data amidst the chaos of such environments difficult, while ethical and practical considerations limit prototype deployment in potentially life-threatening situations. These environments pose serious risk to physical and mental well-being. This paper provides a case study to examine the benefits and drawbacks of a Virtual Reality (VR) environment to test prototypes of a tool for firefighters. The VR simulated environment out performs a physical simulation because it is cheaper and safer, generates more reliable data, and provides greater control and flexibility of prototypes, allowing designers to test prototypes more rapidly than in a physical environment. This paper summarizes a 9-month Draper-sponsored capstone project with 5 HCII students.
引用
收藏
页码:135 / 144
页数:10
相关论文
共 50 条
  • [1] User-Centered Virtual Reality for Promoting Relaxation: An Innovative Approach
    Pizzoli, Silvia Francesca Maria
    Mazzocco, Ketti
    Triberti, Stefano
    Monzani, Dario
    Alcaniz Raya, Mariano Luis
    Pravettoni, Gabriella
    FRONTIERS IN PSYCHOLOGY, 2019, 10
  • [2] User-centered design of a virtual reality exhibit for archaeological museums
    Barbieri, Loris
    Bruno, Fabio
    Muzzupappa, Maurizio
    INTERNATIONAL JOURNAL OF INTERACTIVE DESIGN AND MANUFACTURING - IJIDEM, 2018, 12 (02): : 561 - 571
  • [3] The Trouble with Augmented Reality/Virtual Reality Authoring Tools
    Nebeling, Michael
    Speicher, Maximilian
    ADJUNCT PROCEEDINGS OF THE 2018 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR), 2018, : 333 - 337
  • [4] A User-Centered Study on Virtual Reality Training Systems' Design Features
    Buonocore, Sara
    Guerra, Alessandro
    De Amicis, Raffaele
    Benincasa, Marcello
    Minopoli, Valerio
    Di Gironimo, Giuseppe
    DESIGN TOOLS AND METHODS IN INDUSTRIAL ENGINEERING III, VOL 2, ADM 2023, 2024, : 529 - 537
  • [5] A User-Centered Virtual Reality Game System for Elders with Balance Problem
    Yen, Chen-Wen
    Li, Ping-Chia
    Yu, Tzu-Ying
    Chen, Sheng-Shiung
    Chang, Jui-Kun
    Fan, Shih-Chen
    PROCEEDINGS OF THE 20TH CONGRESS OF THE INTERNATIONAL ERGONOMICS ASSOCIATION (IEA 2018), VOL I: HEALTHCARE ERGONOMICS, 2019, 818 : 166 - 169
  • [6] Proposal for a User-Centered Virtual Reality System for Promoting Tourism in Peru
    Iquira Becerra, Diego Alonso
    Sharhorodska, Olha
    Tacca Barrantes, Celia Audrey
    Monroy Vilcahuaman, Jose Luis
    Sumire Coasaca, Bryan Junior
    Collazos Ordonez, Cesar Alberto
    HCI INTERNATIONAL 2022 - LATE BREAKING PAPERS: INTERACTING WITH EXTENDED REALITY AND ARTIFICIAL INTELLIGENCE, 2022, 13518 : 62 - 73
  • [7] VIRTUAL AND AUGMENTED REALITY IN EDUCATION AND TRAINING OF FIREFIGHTERS
    Fanfarova, Adelaida
    Maris, Ladislav
    EDULEARN18: 10TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2018, : 8078 - 8084
  • [8] Towards Integration of User-centered Designed Tutorials for Better Virtual Reality Immersion
    Zaidi, Syed Fawad Mustafa
    Moore, Callan
    Khanna, Himanshu
    ICIGP 2019: PROCEEDINGS OF THE 2ND INTERNATIONAL CONFERENCE ON IMAGE AND GRAPHICS PROCESSING / 2019 5TH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY, 2019, : 140 - 144
  • [9] User-Centered Requirements for Augmented Reality as a Cognitive Assistant for Safety-Critical Services
    Braeker, Julia
    Osterbrink, Anna
    Semmann, Martin
    Wiesche, Manuel
    BUSINESS & INFORMATION SYSTEMS ENGINEERING, 2023, 65 (02) : 161 - 178
  • [10] User-Centered Requirements for Augmented Reality as a Cognitive Assistant for Safety-Critical Services
    Julia Bräker
    Anna Osterbrink
    Martin Semmann
    Manuel Wiesche
    Business & Information Systems Engineering, 2023, 65 : 161 - 178