AR Magic Lantern: Group-based Co-Located Augmentation Based on the World-as-Support AR Paradigm

被引:4
作者
Hine, Paul [1 ]
Tadesse, Loza [1 ]
Pares, Narcis [1 ]
机构
[1] Univ Pompeu Fabra, Barcelona, Spain
来源
EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022 | 2022年
关键词
augmented reality; mixed reality; spatial AR; AR interaction paradigms; full-body interaction;
D O I
10.1145/3491101.3519918
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We present the AR Magic Lantern, an augmented reality flashlight that enables its holders to see and interact with situated virtual content that it projects onto the physical surfaces around them. The AR Magic Lantern tracks its position and orientation, so the projected content is truly a part of the physical space and is thus relevant for all members of a group. This makes it especially suitable for implementations of the World-as-Support AR paradigm, where augmented experiences should be shared and situated. We contribute the design principles and methodology used in the development of the hardware and software of the AR Magic Lantern. We also describe the interactive AR experience that we developed for a local cultural heritage site and which will be demoed during CHI 2022.
引用
收藏
页数:5
相关论文
共 12 条
  • [1] Pokemon Go: mobile app user guides
    Anderson, Nash
    Steele, James
    O'Neill, Lise-Ann
    Harden, Lesley A.
    [J]. BRITISH JOURNAL OF SPORTS MEDICINE, 2017, 51 (20) : 1505 - 1506
  • [2] Performative technologies for heritage site regeneration
    Betsworth, Liam
    Bowen, Huw
    Robinson, Simon
    Jones, Matt
    [J]. PERSONAL AND UBIQUITOUS COMPUTING, 2014, 18 (07) : 1631 - 1650
  • [3] Catanese R., 2013, International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, V5, pW2
  • [4] Curtis D, 1999, AUGMENTED REALITY, P47
  • [5] Ergun E, 2018, REV CERCET INTERV SO, V63, P315
  • [6] Horn M.S., 2013, Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, P117, DOI [10.1145/2460625.2460643, DOI 10.1145/2460625.2460643]
  • [7] Huber Jochen, 2014, Informatik-Spektrum, V37, P464, DOI [10.1007/s00287-014-0819-z, DOI 10.1007/S00287-014-0819-Z]
  • [8] Jones Brett., 2012, The illustrated history of projection mapping
  • [9] The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World
    Malinverni, Laura
    Maya, Julian
    Schaper, Marie-Monique
    Pares, Narcis
    [J]. PROCEEDINGS OF THE 2017 ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17), 2017, : 5132 - 5144
  • [10] Microsoft, 2021, Microsoft HoloLens | Mixed Reality Technology for Business