Smooth Assembled Mappings for Large-Scale Real Walking

被引:53
作者
Dong, Zhi-Chao [1 ]
Fu, Xiao-Ming [1 ]
Zhang, Chi [1 ]
Wu, Kang [1 ]
Liu, Ligang [1 ]
机构
[1] Univ Sci & Technol China, Hefei, Anhui, Peoples R China
来源
ACM TRANSACTIONS ON GRAPHICS | 2017年 / 36卷 / 06期
基金
中国国家自然科学基金;
关键词
Virtual reality; real walking; virtual scene mapping; isometric distortion; teleportation; VIRTUAL ENVIRONMENTS; SPEED;
D O I
10.1145/3130800.3130893
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Virtual reality applications prefer real walking to provide highly immersive presence than other locomotive methods. Mapping-based techniques are very effective for supporting real walking in small physical workspaces while exploring large virtual scenes. However, the existing methods for computing real walking maps suffer from poor quality due to distortion. In this paper, we present a novel divide-and-conquer method, called Smooth Assembly Mapping (SAM), to compute real walking maps with low isometric distortion for large-scale virtual scenes. First, the input virtual scene is decomposed into a set of smaller local patches. Then, a group of local patches is mapped together into a real workspace by minimizing a low isometric distortion energy with smoothness constraints between the adjacent patches. All local patches are mapped and assembled one by one to obtain a complete map. Finally, a global optimization is adopted to further reduce the distortion throughout the entire map. Our method easily handles teleportation technique by computing maps of individual regions and assembling them with teleporter conformity constraints. A large number of experiments, including formative user studies and comparisons, have shown that our method succeeds in generating high-quality real walking maps from large-scale virtual scenes to small real workspaces and is demonstrably superior to state-of-the-art methods.
引用
收藏
页数:13
相关论文
共 34 条
[1]  
[Anonymous], 2001, P EUROGRAPHICS
[2]  
[Anonymous], 2014, ACM T GRAPHICS, DOI DOI 10.1145/2601097.2601123
[3]  
Azmandian M, 2014, 2014 IEEE VIRTUAL REALITY (VR), P65, DOI 10.1109/VR.2014.6802053
[4]  
Azmandian M, 2016, 2016 IEEE 2ND WORKSHOP ON EVERYDAY VIRTUAL REALITY (WEVR), P9, DOI 10.1109/WEVR.2016.7859537
[5]   A survey of usability evaluation in virtual environments: Classification and comparison of methods [J].
Bowman, DA ;
Gabbard, JL ;
Hix, D .
PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 2002, 11 (04) :404-424
[6]   Effects of obesity and sex on the energetic cost and preferred speed of walking [J].
Browning, RC ;
Baker, EA ;
Herron, JA ;
Kram, R .
JOURNAL OF APPLIED PHYSIOLOGY, 2006, 100 (02) :390-398
[7]   Bounded Distortion Harmonic Mappings in the Plane [J].
Chen, Renjie ;
Weber, Ofir .
ACM TRANSACTIONS ON GRAPHICS, 2015, 34 (04)
[8]  
Cheng LP, 2015, UIST'15: PROCEEDINGS OF THE 28TH ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, P417
[9]   Simultaneous untangling and smoothing of tetrahedral meshes [J].
Escobar, JM ;
Rodríguez, E ;
Montenegro, R ;
Montero, G ;
González-Yuste, JM .
COMPUTER METHODS IN APPLIED MECHANICS AND ENGINEERING, 2003, 192 (25) :2775-2787
[10]  
Field T., 2004, P ART INT SCI TECHN, P21