共 92 条
- [1] Ahokangas P, 2019, INFLUENCES GAMIFICAT
- [2] Alaghbari Sarah, 2020, MuC'20: Proceedings of the Conference on Mensch und Computer, P173, DOI 10.1145/3404983.3405519
- [3] Alnanih R, 2019, MAPPING GAMIFICATION
- [4] ALTMEYER M, 2019, EXTENDED ABSTRACTS 2, P1
- [5] [Anonymous], 2012, GARTN SAYS 2014 80 P
- [6] [Anonymous], 2013, P 1 INT C GAM DES RE
- [7] Gamification of eHealth Interventions to Increase User Engagement and Reduce Attrition [J]. 2019 SYSTEMS AND INFORMATION ENGINEERING DESIGN SYMPOSIUM (SIEDS), 2019, : 1 - 5
- [8] Botha A., 2014, IST-Africa Conference Proceedings, 2014, P1
- [9] Towards a framework for gamification design on crowdsourcing systems: The GAME Approach [J]. 2015 12TH INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY - NEW GENERATIONS, 2015, : 445 - 450
- [10] Brombacher A, 2017, P EXT ABSTR PUBL ANN