Teaching without the teacher? Building a learning environment through computer simulations

被引:14
作者
Proserpio, Luigi [1 ]
Magni, Massimo [1 ]
机构
[1] Bocconi Univ, Dept Management, I-20136 Milan, Italy
关键词
Virtual learning environment; Business games; Learning; TASK-TECHNOLOGY FIT; INFORMATION-TECHNOLOGY; COMMUNICATION; COOPERATION; QUALITY; SUPPORT; SUCCESS;
D O I
10.1016/j.ijinfomgt.2011.09.002
中图分类号
G25 [图书馆学、图书馆事业]; G35 [情报学、情报工作];
学科分类号
1205 ; 120501 ;
摘要
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from collaborative learning and human-computer interaction assumptions. The hypotheses relating to group dynamics and the user-computer interface design with the users' perceived learning are tested using the business game "FirmReality" on a sample of 173 respondents. Multiple regression and qualitative results show that, in a computer-based simulation context, perceived learning is influenced more by human-computer interaction factors than by group dynamics. Furthermore, results point out a negative effect of interaction with the instructor on individual perceived learning. These results support the possibility to automate the interaction between teacher and students. (C) 2011 Elsevier Ltd. All rights reserved.
引用
收藏
页码:99 / 105
页数:7
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