共 50 条
[41]
LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN
[J].
CSEDU 2009: PROCEEDINGS OF THE FIRST INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION, VOL II,
2009,
:135-+
[42]
Teaching and Learning Strategies for Introductory Programming in University Courses
[J].
TEEM'21: NINTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY,
2021,
:746-751
[43]
Teaching programming broadly and deeply: The Kernel language approach
[J].
INFORMATICS CURRICULA AND TEACHING METHODS,
2003, 117
:53-62
[47]
Teaching using the Web: Conceptions and approaches from a phenomenographic perspective
[J].
Instructional Science,
2003, 31
:127-150
[48]
Work in Progress - Phenomenographic Approach to Understanding Students' Ways of Experiencing Human-Centered Design
[J].
2010 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE),
2010,