Performance enhancement of wearable instrumentation for AR-based SSVEP BCI

被引:19
作者
Arpaia, Pasquale [1 ,2 ]
De Benedetto, Egidio [1 ,2 ]
De Paolis, Lucio [3 ]
D'Errico, Giovanni [4 ]
Donato, Nicola [5 ]
Duraccio, Luigi [6 ]
机构
[1] Univ Naples Federico II, Interdept Res Ctr Hlth Management & Innovat Health, Federico 2, I-80125 Naples, Italy
[2] Univ Naples Federico II, Dept Elect Engn & Informat Technol, Federico 2, Naples, Italy
[3] Univ Salento, Dept Engn Innovat, I-73100 Lecce, Italy
[4] Polytech Univ Turin, Dept Appl Sci & Technol, I-10129 Turin, Italy
[5] Univ Messina, Dept Engn, I-98122 Messina, Italy
[6] Polytech Univ Turin, Dept Elect & Telecommun, I-10129 Turin, Italy
关键词
Augmented reality; Brain-computer interface; BCI; Electroencephalography; EEG; Industry; 4; 0; SSVEP; Real-time systems; Wearable systems; Instruments; BRAIN-COMPUTER-INTERFACE; COMMUNICATION; DESIGN;
D O I
10.1016/j.measurement.2022.111188
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
This work addresses an innovative processing strategy to improve the classification of Steady-State Visually Evoked Potentials (SSVEPs). This strategy resorts to the combined use of fast Fourier transform and Canonical Correlation Analysis in time domain, and manages to outperform by over 5% previous results obtained for highly wearable, single-channel Brain-Computer Interfaces. In fact, a classification accuracy of 90% is reached with only 2-s time response. Then, the proposed algorithm is employed for an experimental characterization of three different Augmented Reality (AR) devices (namely, Microsoft Hololens I, Epson Moverio BT-350, and Oculus Rift S). These devices are used to generate the flickering stimuli necessary to the SSVEP induction. Also, in the three pieces of instrumentation under test, the number of simultaneous visual stimuli was increased with respect to the state-of-art solutions. The aim of the experimental characterization was to evaluate the influence of different AR technologies on the elicitation of user's SSVEPs. Classification accuracy, time response, and information transfer rate were used as figures of merit on nine volunteers for each piece of instrumentation. Experimental results show that choosing an adequate AR headset is crucial for obtaining satisfying performance: in fact, it can be observed that the classification accuracy obtained with Microsoft Hololens is about 20% greater than Epson Moverio one.
引用
收藏
页数:9
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