TANGI: TANGIBLE PROXIES FOR EMBODIED OBJECT EXPLORATION AND MANIPULATION IN VIRTUAL REALITY

被引:26
作者
Feick, Martin [1 ,4 ]
Bateman, Scott [2 ]
Tang, Anthony [3 ]
Miede, Andre [4 ]
Marquardt, Nicolai [1 ]
机构
[1] UCL, London, England
[2] Univ New Brunswick, Fredericton, NB, Canada
[3] Univ Toronto, Toronto, ON, Canada
[4] Htw Saar, Saarbrucken, Germany
来源
2020 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2020) | 2020年
关键词
Virtual Reality; Tangible Interfaces; VR Object Exploration and Manipulation; Tangible Proxy Objects;
D O I
10.1109/ISMAR50242.2020.00042
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers and were generally favored by participants.
引用
收藏
页码:195 / 206
页数:12
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