Particle-based simulation of fluids

被引:151
作者
Premoze, S [1 ]
Tasdizen, T
Bigler, J
Lefohn, A
Whitaker, RT
机构
[1] Univ Utah, Dept Comp Sci, Salt Lake City, UT 84112 USA
[2] Univ Utah, Sci Comp & Imaging Inst, Salt Lake City, UT 84112 USA
关键词
D O I
10.1111/1467-8659.00687
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Due to our familiarity with how fluids move and interact, as well as their complexity, plausible animation of fluids remains a challenging problem. We present a particle interaction method for simulating fluids. The underlying equations of fluid motion are discretized using moving particles and their interactions. The method allows simulation and modeling of mixing fluids with different physical properties, fluid interactions with stationary objects, and fluids that exhibit significant interface breakup and fragmentation. The gridless computational method is suited for medium scale problems since computational elements exist only where needed. The method fits well into the current user interaction paradigm and allows easy user control over the desired fluid motion.
引用
收藏
页码:401 / 410
页数:10
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