Augmented reality in medical education: students' experiences and learning outcomes

被引:130
作者
Dhar, Poshmaal [1 ]
Rocks, Tetyana [2 ]
Samarasinghe, Rasika M. [1 ]
Stephenson, Garth [1 ]
Smith, Craig [1 ]
机构
[1] Deakin Univ, Fac Hlth, Sch Med, Inst Innovat Mental & Phys Hlth & Clin Translat, Geelong, Vic, Australia
[2] Deakin Univ, Inst Innovat Mental & Phys Hlth & Clin Translat, Food & Mood Ctr, Sch Med,Fac Hlth, Geelong, Vic, Australia
关键词
Augmented reality; medical education; education technology; online learning; learning outcomes; VIRTUAL-REALITY; MULTIMEDIA; ANATOMY; SIMULATION; SKILLS; PERFORMANCE; CURRICULUM; FUTURE; FACE; TOOL;
D O I
10.1080/10872981.2021.1953953
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Augmented reality (AR) is a relatively new technology that allows for digitally generated three-dimensional representations to be integrated with real environmental stimuli. AR can make use of smart phones, tablets, or other devices to achieve a highly stimulating learning environment and hands-on immersive experience. The use of AR in industry is becoming widespread with applications being developed for use not just for entertainment and gaming but also healthcare, retail and marketing, education, military, travel and tourism, automotive industry, manufacturing, architecture, and engineering. Due to the distinct learning advantages that AR offers, such as remote learning and interactive simulations, AR-based teaching programs are also increasingly being adopted within medical schools across the world. These advantages are further highlighted by the current COVID-19 pandemic, which has caused an even greater shift towards online learning. In this review, we investigate the use of AR in medical training/education and its effect on students' experiences and learning outcomes. This includes the main goals of AR-based learning, such as to simplify the delivery and enhance the comprehension of complex information. We also describe how AR can enhance the experiences of medical students, by improving knowledge and understanding, practical skills and social skills. These concepts are discussed within the context of specific AR medical training programs, such as HoloHuman, OculAR SIM, and HoloPatient. Finally, we discuss the challenges of AR in learning and teaching and propose future directions for the use of this technology in medical education.
引用
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页数:9
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