Meshless simulation of brittle fracture

被引:26
作者
Liu, Ning [1 ,2 ]
He, Xiaowei [1 ,3 ]
Li, Sheng [1 ,2 ,4 ]
Wang, Guoping [1 ,2 ,4 ]
机构
[1] Peking Univ, Graph & Interact Technol Lab, Beijing 100871, Peoples R China
[2] Peking Univ, Graph & Interact Lab, Beijing, Peoples R China
[3] Peking Univ, Sch AAIS, Beijing, Peoples R China
[4] Peking Univ, Sch Elect Engn & Comp Sci, Beijing, Peoples R China
关键词
meshless method; brittle fracture; rigid simulation; PETROV-GALERKIN MLPG; ANIMATION;
D O I
10.1002/cav.412
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We propose a meshless method to simulate brittle fracture. For brittle solids, stress computation can be difficult because brittle materials generally require small timesteps which bring about heavy computational burden. Furthermore, treating the brittle objects as deformable bodies will cause inevitable visual artifact. We treat the brittle objects as fully rigid bodies and solve the brittle stress distribution with Meshless Local Petrov-Galerkin as a quasistatic problem, so visual artifact disppears and no timestep restriction exists. As a meshless framework, our method has the advantage of easy-resampling around high stress areas to improve computation accuracy. To generate fractured pieces, unlike previous methods which explicitly track the crack propagation, we also present a novel damage based model. Our model supports user-control of the fracture pattern which is especially useful when simulating anisotropic materials such as glass or wood. Results show that our meshless framework is physically feasible and user controllable. Copyright (C) 2011 John Wiley & Sons, Ltd.
引用
收藏
页码:115 / 124
页数:10
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