Graph Structure-Based Heuristics for Optimal Targeting in Social Networks

被引:6
作者
Bini, Massimo [1 ]
Frasca, Paolo [2 ,3 ]
Ravazzi, Chiara [4 ]
Dabbene, Fabrizio [4 ]
机构
[1] Univ Tubingen, Bosch Ind On Campus Lab, D-72074 Tubingen, Germany
[2] Univ Grenoble Alpes, Grenoble INP, INRIA, CNRS,GIPSA Lab, F-38000 Grenoble, France
[3] IEIIT CNR, I-10129 Turin, Italy
[4] Politecn Torino, Inst Elect Comp & Telecommun Engn, Natl Res Council Italy CNR IEIIT, Corso Duca Abruzzi, I-10129 Turin, Italy
来源
IEEE TRANSACTIONS ON CONTROL OF NETWORK SYSTEMS | 2022年 / 9卷 / 03期
基金
美国国家科学基金会;
关键词
Multi-agent systems; network topology; networked control systems; social network theory; HARMONIC INFLUENCE; TUTORIAL;
D O I
10.1109/TCNS.2022.3163665
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this article, we consider a dynamic model for competition in a social network, where two strategic agents have fixed beliefs, and the nonstrategic/regular agents adjust their states according to a distributed consensus protocol. We suppose that one strategic agent must identify k target agents in the network to maximally spread his/her own opinion and alter the average opinion that eventually emerges. In the literature, this problem is cast as the maximization of a set function and, by leveraging on the submodularity property, is solved in a greedy manner by solving k(+) separate single targeting problems. Our main contribution is to exploit the underlying graph structure to build more refined heuristics. First, we provide the analytical solution for the optimal targeting problem over complete graphs. This result provides a rule to understand whether it is convenient or not to block the opponent.s influence by targeting the same nodes. The argument is then extended to generic graphs, leading to more effective solutions compared to the greedy approach. Second, we derive some useful properties of the objective function for trees by an electrical analogy. Inspired by these findings, we define a new algorithm, which selects the optimal solution on trees in a much faster way with respect to a brute-force approach and works well also over tree-like/sparse graphs. The proposed heuristics are then compared to zero-cost heuristics on randomly generated graphs and real social networks.
引用
收藏
页码:1189 / 1201
页数:13
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