Combating Attrition in Digital Self-Improvement Programs using Avatar Customization

被引:26
作者
Birk, Max, V [1 ]
Mandryk, Regan L. [1 ]
机构
[1] Univ Saskatchewan, Saskatoon, SK, Canada
来源
PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018) | 2018年
基金
加拿大自然科学与工程研究理事会;
关键词
Self-improvement programs; behaviour change; motivation; customization; avatars; volitional engagement; INTRINSIC MOTIVATION; EXERCISE; GAMES; PERSONALITY; VALIDATION; DEPRESSION; EFFICACY; SUPPORT; ANXIETY;
D O I
10.1145/3173574.3174234
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Digital self-improvement programs (e.g., interventions, training programs, self-help apps) are widely accessible, but can not employ the same degree of external regulation as programs delivered in controlled environments. As a result, they suffer from high attrition - even the best programs won't work if people don't use them. We propose that volitional engagement - facilitated through avatar customization - can help combat attrition. We asked 250 participants to engage daily for 3 weeks in a one-minute breathing exercise for anxiety reduction, using either a generic avatar or one that they customized. Customizing an avatar resulted in significantly less attrition and more sustained engagement as measured through login counts. The problem of attrition affects self-improvement programs across a range of domains; we provide a subtle, versatile, and broadly-applicable solution.
引用
收藏
页数:15
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