An Exploratory Study on the Effectiveness of Virtual Reality Analgesia for Children and Adolescents with Kidney Diseases Undergoing Venipuncture

被引:12
作者
Atzori, Barbara [1 ]
Vagnoli, Laura [2 ]
Graziani, Daniela [2 ]
Hoffman, Hunter G. [3 ,4 ]
Sampaio, Mariana [5 ,6 ]
Alhalabi, Wadee [4 ,7 ,8 ]
Messeri, Andrea [9 ]
Lauro-Grotto, Rosapia [1 ,10 ]
机构
[1] Univ Florence, Dept Hlth Sci, I-50134 Florence, Italy
[2] Meyer Childrens Hosp, Pediat Psychol Serv, I-50139 Florence, Italy
[3] Univ Washington, Dept Mech Engn HPL, Seattle, WA 98195 USA
[4] King Abdulaziz Univ, Dept Comp Sci, Jeddah 21589, Saudi Arabia
[5] Univ Coimbra, Dept Psychol, P-3000115 Coimbra, Portugal
[6] Catholic Univ Portugal, Dept Social Work, P-1649023 Lisbon, Portugal
[7] King Abdulaziz Univ, Immers Virtual Real Res Grp, Jeddah 21589, Saudi Arabia
[8] Dar Alhekma Univ, Dept Comp Sci, Jeddah 21589, Saudi Arabia
[9] Meyer Childrens Hosp, Pain Therapy & Palliat Care, I-50139 Florence, Italy
[10] Lab Multidisciplinary Anal Relationship Hlth Care, I-51100 Pistoia, Italy
关键词
virtual reality; kidney disease; pain; venipuncture; children health; ADJUNCTIVE PAIN-CONTROL; PROCEDURAL PAIN; DISTRACTION; INTENSITY; ANXIETY; UNPLEASANTNESS; MAGNITUDE; THERAPY;
D O I
10.3390/ijerph19042291
中图分类号
X [环境科学、安全科学];
学科分类号
08 ; 0830 ;
摘要
The current study evaluated the effectiveness of VR analgesia among pediatric and adolescent patients with kidney disease undergoing venipuncture. Patients at an Italian Children's hospital (N = 82, age range 7-17 years) undergoing venipuncture were randomly assigned to a No VR group (non-medical conversation) vs. a Yes VR group (VR analgesia). After the procedure, patients gave 0-10 Verbal Numeric Pain Scale ratings. Compared with patients in the No VR Group, patients in the Yes VR group reported significantly lower "Pain intensity"(No VR mean = 2.74, SD = 2.76 vs. Yes VR mean = 1.56, SD = 1.83) and the VR group also rated "Pain unpleasantness" significantly lower than the No VR group (No VR mean = 2.41, SD = 0.94 vs. Yes VR mean = 1.17, SD = 1.80). Patients distracted with VR also reported having significantly more fun during the venipuncture procedure. No side effects emerged. In addition to reducing pain intensity, VR has the potential to make venipuncture a more fun and less unpleasant experience for children with CKD, as measured in the present study for the first time. Finally, in exploratory analyses, children aged 7-11 in the VR group reported 55% lower worst pain than control subjects in the same age range, whereas children aged 12 to 17 in the VR group only reported 35% lower worst pain than control subjects. Additional research and development using more immersive VR is recommended.
引用
收藏
页数:12
相关论文
共 57 条
[1]   Virtual Reality Analgesia With Interactive Eye Tracking During Brief Thermal Pain Stimuli: A Randomized Controlled Trial (Crossover Design) [J].
Al-Ghamdi, Najood A. ;
Meyer, Walter J., III ;
Atzori, Barbara ;
Alhalabi, Wadee ;
Seibel, Clayton C. ;
Ullman, David ;
Hoffman, Hunter G. .
FRONTIERS IN HUMAN NEUROSCIENCE, 2020, 13
[2]   Virtual Reality Analgesia During Venipuncture in Pediatric Patients With Onco-Hematological Diseases [J].
Atzori, Barbara ;
Hoffman, Hunter G. ;
Vagnoli, Laura ;
Patterson, David R. ;
Alhalabi, Wadee ;
Messeri, Andrea ;
Grotto, Rosapia Lauro .
FRONTIERS IN PSYCHOLOGY, 2018, 9
[3]  
Atzori B, 2018, ENCYCLOPEDIA OF INFORMATION SCIENCE AND TECHNOLOGY, 4TH EDITION, P5955, DOI 10.4018/978-1-5225-2255-3.ch518
[4]   Mechanisms of distraction in acute pain perception and modulation [J].
Birnie, Kathryn A. ;
Chambers, Christine T. ;
Spellman, Christina M. .
PAIN, 2017, 158 (06) :1012-1012
[5]   Hospitalized children continue to report undertreated and preventable pain [J].
Birnie, Kathryn A. ;
Chambers, Christine T. ;
Fernandez, Conrad V. ;
Forgeron, Paula A. ;
Latimer, Margot A. ;
McGrath, Patrick J. ;
Cummings, Elizabeth A. ;
Finley, G. Allen .
PAIN RESEARCH & MANAGEMENT, 2014, 19 (04) :198-204
[6]   Animal-assisted activity at A. Meyer children's hospital: A pilot study [J].
Caprilli, Simona ;
Messeri, Andrea .
EVIDENCE-BASED COMPLEMENTARY AND ALTERNATIVE MEDICINE, 2006, 3 (03) :379-383
[7]   Virtual Reality for Pediatric Needle Procedural Pain: Two Randomized Clinical Trials [J].
Chan, Evelyn ;
Hovenden, Michael ;
Ramage, Emma ;
Ling, Norman ;
Pham, Jeanette H. ;
Rahim, Ayesha ;
Lam, Connie ;
Liu, Linly ;
Foster, Samantha ;
Sambell, Ryan ;
Jeyachanthiran, Kasthoori ;
Crock, Catherine ;
Stock, Amanda ;
Hopper, Sandy M. ;
Cohen, Simon ;
Davidson, Andrew ;
Plummer, Karin ;
Mills, Erin ;
Craig, Simon S. ;
Deng, Gary ;
Leong, Paul .
JOURNAL OF PEDIATRICS, 2019, 209 :160-+
[8]   Children's memories for painful cancer treatment procedures: Implications for distress [J].
Chen, E ;
Zeltzer, LK ;
Craske, MG ;
Katz, EN .
CHILD DEVELOPMENT, 2000, 71 (04) :933-947
[9]  
Cohen Lindsey L, 2008, Pediatrics, V122 Suppl 3, pS134, DOI 10.1542/peds.2008-1055f
[10]  
Desai P R., 2014, International Journal of Engineering Trends and Technology (IJETT), V13, P175, DOI DOI 10.14445/22315381/IJETT-V13P237