共 45 条
[1]
[Anonymous], 2012, ISO 9241-411:2012
[2]
BAHILL A T, 1975, Mathematical Biosciences, V24, P191, DOI 10.1016/0025-5564(75)90075-9
[3]
Batmaz A.U., 2020, FUTURE TECHNOLOGIES, VAISC 1289, DOI [10.1007/978-3-030-63089-852, DOI 10.1007/978-3-030-63089-852, 10.1007/978-3-030-63089-8_52]
[4]
Batmaz AU, 2020, 2020 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR 2020), P184, DOI [10.1109/VR46266.2020.1581205539914, 10.1109/VR46266.2020.00-67]
[5]
The Effect of Rotational Jitter on 3D Pointing Tasks
[J].
CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS,
2019,
[6]
Batmaz AU, 2019, 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), P1687, DOI [10.1109/VR.2019.8798038, 10.1109/vr.2019.8798038]
[7]
Batmaz AU, 2019, 2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), P585, DOI [10.1109/vr.2019.8797975, 10.1109/VR.2019.8797975]
[8]
Advantages of Eye-Gaze over Head-Gaze-Based Selection in Virtual and Augmented Reality under Varying Field of Views
[J].
COMMUNICATION BY GAZE INTERACTION (COGAIN 2018),
2018,
[9]
Bowman D., 2001, USING PINCH GLOVES T
[10]
Casiez Gery, 2012, P SIGCHI C HUM FACT, P2527, DOI DOI 10.1145/2207676.2208639