Representation and trace of thinking process in the environment for LVUP

被引:1
作者
Matsumoto, T [1 ]
Nakayasu, H [1 ]
Kamejima, K [1 ]
Morita, E [1 ]
机构
[1] Konan Univ, Grad Sch Informat Syst & Sci, Kobe, Hyogo 6588501, Japan
来源
IEEE RO-MAN 2000: 9TH IEEE INTERNATIONAL WORKSHOP ON ROBOT AND HUMAN INTERACTIVE COMMUNICATION, PROCEEDINGS | 2000年
关键词
D O I
10.1109/ROMAN.2000.892512
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This learning environment is supported by a Learning via an Unfamiliar Procedure (LVUP) on the educational software which was developed by authors. In this software, a virtual character shows a student an unfamiliar solving procedure for a subtraction problem by a student. This educational software supports to reflect the thinking process of student. if a student builds his thinking process in this software, a virtual character solves a problem in line with the procedure built by a student. All selected processes can be recorded in this educational software. A several thinking process patterns were recorded, which shows an effectiveness of the educational softu are by the LVUP.
引用
收藏
页码:297 / 300
页数:4
相关论文
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[1]   Time history analysis of GUI for CAI in elementary school [J].
Matsumoto, T ;
Nakayasu, H ;
Morita, E .
RO-MAN '97 SENDAI: 6TH IEEE INTERNATIONAL WORKSHOP ON ROBOT AND HUMAN COMMUNICATION, PROCEEDINGS, 1997, :490-495
[2]  
MATSUMOTO T, 1999, P COMP HUM INT 99, P1216