Constant Velocity 3D Convolution

被引:2
|
作者
Sekikawa, Yusuke [1 ]
Ishikawa, Kohta [1 ]
Hara, Kosuke [1 ]
Yoshida, Yuuichi [1 ]
Suzuki, Koichiro [1 ]
Sato, Ikuro [1 ]
Saito, Hideo [2 ]
机构
[1] DENSO IT Lab, Tokyo, Japan
[2] Keio Univ, Tokyo, Japan
关键词
D O I
10.1109/3DV.2018.00047
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We propose a novel three-dimensional (3D)-convolution method, cv3dconv, for detecting spatiotemporal features from videos. It reduces the number of sum-of-products of 3D convolution by thousands of times by assuming the constant moving velocity of the camera. We observed that a specific class of video sequences, such as those captured by an in-vehicle camera, can be well approximated with piece-wise linear movements of 2D features in the temporal dimension. Our principal finding is that the 3D kernel, represented by the constant-velocity, can be decomposed into a convolution of a 2D kernel representing the shapes and a 3D kernel representing the velocity. We derived the efficient recursive algorithm for this class of 3D convolution which is exceptionally suited for sparse data, and this parameterized decomposed representation imposes a structured regularization along the temporal direction. We experimentally verified the validity of our approximation using a controlled damsel, and we also showed the effectiveness of cv3dconv for the visual odometry estimation task using real event camera data captured in urban road scene.
引用
收藏
页码:343 / 351
页数:9
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