ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions

被引:34
作者
Chidambaram, Subramanian [1 ]
Huang, Hank [1 ]
He, Fengming [1 ]
Qian, Xun [1 ]
Villanueva, Ana M. [1 ]
Redick, Thomas S. [1 ]
Stuerzlinger, Wolfgang [2 ]
Ramani, Karthik [1 ]
机构
[1] Purdue Univ, W Lafayette, IN 47907 USA
[2] Simon Fraser Univ, Burnaby, BC, Canada
来源
PROCEEDINGS OF THE 2021 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE (DIS 2021) | 2021年
基金
美国国家科学基金会;
关键词
Augmented Reality; Authoring; Tutorials; Computer Vision;
D O I
10.1145/3461778.3462126
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Augmented reality (AR) is an efficient form of delivering spatial information and has great potential for training workers. However, AR is still not widely used for such scenarios due to the technical skills and expertise required to create interactive AR content. We developed ProcessAR, an AR-based system to develop 2D/3D content that captures subject matter expert's (SMEs) environment-object interactions in situ. The design space for ProcessAR was identified from formative interviews with AR programming experts and SMEs, alongside a comparative design study with SMEs and novice users. To enable smooth workflows, ProcessAR locates and identifies different tools/objects through computer vision within the workspace when the author looks at them. We explored additional features such as embedding 2D videos with detected objects and user-adaptive triggers. A final user evaluation comparing ProcessAR and a baseline AR authoring environment showed that, according to our qualitative questionnaire, users preferred ProcessAR.
引用
收藏
页码:234 / 249
页数:16
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