Examining virtual reality navigation techniques for 3D network visualisations

被引:19
|
作者
Drogemuller, Adam [1 ]
Cunningham, Andrew [1 ]
Walsh, James [1 ]
Thomas, Bruce H. [1 ]
Cordeil, Maxime [2 ]
Ross, William [3 ]
机构
[1] Univ South Australia, Wearable Comp Lab, Adelaide, SA, Australia
[2] Monash Univ, Immers Analyt Lab, Clayton, Vic, Australia
[3] Dept Foreign Affairs & Trade, Barton, ACT, Australia
基金
澳大利亚研究理事会;
关键词
Virtual reality; Navigation; Graphs; Visualisation;
D O I
10.1016/j.cola.2019.100937
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Research into how virtual reality (VR) can be a beneficial technology for new and emerging large, complex data visualisations for data scientists is ongoing. In this paper, we evaluate three-dimensional VR navigation technique for data visualisations and test their effectiveness with a large graph visualisation. We evaluate two prominent navigation techniques employed in VR (Teleportation and One-Handed Flying) against two less common methods (Two-Handed Flying and Worlds-In-Miniature) and evaluate their performance and effectiveness through a series of tasks. We found Steering Patterns (One-Handed Flying and Two-Handed Flying) to be faster and preferred by participants for completing searching tasks in comparison to Teleportation. Worlds-In-Miniature was the least physically demanding of the navigations, and was preferred by participants for tasks that required an overview of the graph such as triangle counting.
引用
收藏
页数:13
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