Explicit Fun, Implicit Learning in Multiplayer Online Battle Arenas Methodological proposal for studying the development of cognitive skills using commercial video games

被引:0
作者
Diaz, Carlos Mauricio Castano [1 ]
Dorner, Birgit [2 ]
Hussmann, Heinrich [1 ]
Strijbos, Jan-Willem [1 ]
机构
[1] Univ Munich, Munich, Germany
[2] Katholische Stiftungsfachhsch Mnchen, Munich, Germany
来源
2015 IEEE 7TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES) | 2015年
关键词
video games; cognition; reasoning; cognitive skill development; mixed methods;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
the present study aims to evaluate how commercial video games can foster hypothetico-deductive reasoning in the everyday life. For this, we studied Multiplayer Online Battle Arenas while developing a methodology based on multi-design and multi-level data triangulation between game videos, eye tracking, game talks, and cued retrospective protocols. The studies take place in a simulated-naturalistic environment.
引用
收藏
页码:201 / 203
页数:3
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