Main Components of Virtual Educational Environments

被引:0
作者
Vinichenko, V. A. [1 ,2 ]
机构
[1] Novosibirsk State Tech Univ, 20 K Marx St, Novosibirsk 630073, Russia
[2] Siberian State Univ Water Transport, 33 Tshchetinkina St, Novosibirsk 630099, Russia
来源
PROCEEDINGS OF THE 2ND INTERNATIONAL SCIENTIFIC AND PRACTICAL CONFERENCE - MODERN MANAGEMENT TRENDS AND THE DIGITAL ECONOMY: FROM REGIONAL DEVELOPMENT TO GLOBAL ECONOMIC GROWTH (MTDE 2020) | 2020年 / 138卷
关键词
virtual and augmented reality; virtual educational environment; visual literacy; digital natives; smart materials; artificial intelligence; TEACHER;
D O I
暂无
中图分类号
F [经济];
学科分类号
02 ;
摘要
The author explores the problem of forming a virtual educational environment. The purpose of the article is to identify the main components necessary for creating a virtual educational environment. The methodological basis of the study was a comparative analysis of educational institutions from different countries of the world, the historical and descriptive method made it possible to identify the reason for the inconsistency of current architecture with the requirements of modern educational conditions. A review of scientific publications from Denmark, Australia, the Republic of Kosovo, USA, Norway, and Israel has allowed us to formulate a number of trends emerging on the world stage in higher education.
引用
收藏
页码:224 / 229
页数:6
相关论文
共 50 条
[41]   Risk management in digitalized educational environments: Teachers' information security awareness levels [J].
Sapanca, Hamza Fatih ;
Kanbul, Sezer .
FRONTIERS IN PSYCHOLOGY, 2022, 13
[42]   GameTULearn: An Interactive Educational Game Authoring Tool for 3D Environments [J].
Horn, Florian ;
Vogt, Sabrina ;
Goebel, Stefan Peter .
SERIOUS GAMES, JCSG 2023, 2023, 14309 :384-390
[43]   Facial Recognition for Automated Attendance Management: A Solution Adapted to Senegalese Educational Environments [J].
Kondengar, Thierry ;
Ba, Mamadou ;
Kachallah, Abagana Mahamat ;
Fall, Ismaila ;
Ouya, Samuel .
2025 IEEE ENGINEERING EDUCATION WORLD CONFERENCE, EDUNINE, 2025,
[44]   AViLab-Gamified Virtual Educational Tool for Introduction to Agent Theory Fundamentals [J].
Petrovic, Vladimir M. ;
Kovacevic, Branko D. .
ELECTRONICS, 2022, 11 (03)
[45]   The Formation of a Virtual Educational Environment as an Element in the System of Improving the Digital Competences of Teachers [J].
Sazhko, Halyna ;
Nechuiviter, Olesia ;
Kovalchuk, Anastasiia ;
Fatieieva, Lina .
TOWARDS A HYBRID, FLEXIBLE AND SOCIALLY ENGAGED HIGHER EDUCATION, VOL 2, ICL2023, 2024, 900 :47-54
[46]   BIOCHEMISTRY IN THE SPECIALTY IN VISUAL FUNCTION, AND VIRTUAL ENVIRONMENTS IN THE CICS UMA-IPN [J].
Elisa Perez-Magana, Blanca ;
Francisco Hernandez-Rodriguez, Claudio ;
Nazario Godinez, Jose Manuel .
REVISTA RA XIMHAI, 2014, 10 (05) :163-171
[47]   Multi-user virtual environments as a pathway to distributed social networks in the classroom [J].
Kuznetcova, Irina ;
Glassman, Michael ;
Lin, Tzu-Jung .
COMPUTERS & EDUCATION, 2019, 130 :26-39
[48]   Artificial Intelligence in 3D Virtual Environments as Technological Support for Pedagogy [J].
Saleeb, Noha ;
Dafoulas, Georgios .
WORKSHOP PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON INTELLIGENT ENVIRONMENTS, 2013, 17 :443-453
[49]   Intelligent Assessment and Learner Personalisation in Virtual 3D Immersive Environments [J].
McCusker, Kerri ;
Callaghan, Michael ;
Harkin, Jim ;
Wilson, Shane .
PROCEEDINGS OF THE 6TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2012, :591-599
[50]   Cognitive maps, Al agents and personalized virtual environments in Internet learning experiences [J].
Maule, RW .
INTERNET RESEARCH-ELECTRONIC NETWORKING APPLICATIONS AND POLICY, 1998, 8 (04) :347-+