共 13 条
[1]
PROGRESSIVE COMPRESSION OF 3D TRIANGULAR MESHES USING TOPOLOGY-BASED KARHUNEN-LOEVE TRANSFORM
[J].
2010 IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING,
2010,
:3417-3420
[2]
Apaza K, 2010, GRAPP 2010: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS, P181
[3]
Benson D, 2002, ACM T GRAPHIC, V21, P785, DOI 10.1145/566570.566652
[5]
COHEN J, 1998, SIGGRAPH 98, P115
[6]
Garland M., 1997, Computer Graphics Proceedings, SIGGRAPH 97, P209, DOI 10.1145/258734.258849
[7]
Gu XF, 2002, ACM T GRAPHIC, V21, P355
[8]
Lacoste J, 2007, GRAPHITE 2007: 5TH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTHERN ASIA, PROCEEDINGS, P87
[9]
Lefebvre S, 2007, I3D 2007: ACM SIGGRAPH SYMPOSIUM ON INTERACTIVE 3D GRAPHICS AND GAMES, PROCEEDINGS, P25
[10]
SHAPE APPROXIMATION FOR EFFICIENT PROGRESSIVE MESH COMPRESSION
[J].
2010 IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING,
2010,
:3425-3428