D2D-Enabled Mobile User Edge Caching: A Multi-Winner Auction Approach

被引:52
作者
Zhang, Tiankui [1 ]
Fang, Xinyuan [1 ]
Liu, Yuanwei [2 ]
Li, Geoffrey Ye [3 ]
Xu, Wenjun [1 ]
机构
[1] Beijing Univ Posts & Telecommun, Beijing 100876, Peoples R China
[2] Queen Mary Univ London, London E1 4NS, England
[3] Georgia Inst Technol, Atlanta, GA 30332 USA
基金
中国国家自然科学基金;
关键词
Caching placement; device-to-device communication; edge caching; multi-winner auction; DEVICE; OPTIMIZATION; NETWORKS; COMMUNICATION;
D O I
10.1109/TVT.2019.2947334
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In device-to-device (D2D)-enabled caching cellular networks, the user terminals (UTs) collaboratively store and share a large volume of popular contents from the base station (BS) for traffic offloading and delivery delay reduction. In this article, the multi-winner auction based caching placement in D2D-enabled caching cellular networks is investigated for UT edge caching incentive and content caching redundancy reduction. Firstly, a multi-winner once auction for UT edge caching is modeled which auctions multiple contents for multiple UTs. Then the optimization problem for content caching revenue maximization is formulated. Specifically, the "cache conflict" restriction relationship among UTs is used as one of the constraints in the problem to reduce the content caching redundancy in a UT movement scenario. The problem is solved by semidefinite programming (SDP) relaxation to obtain an approximate optimal caching placement. Moreover, the payment strategy of the auction is developed as a Nash bargaining game for personal profit fairness among the UTs who win the auction for content caching. Subsequently, a multi-winner once auction based caching (MOAC) placement algorithm is proposed. In addition, due to the high complexity of MOAC, we further propose a heuristic multi-winner repeated auction based caching placement (MRAC) algorithm, which can greatly reduce the complexity with only tiny performance loss. Simulation results show that the proposed algorithms can reduce the traffic load and average content access delay effectively compared with the existing caching placement algorithms.
引用
收藏
页码:12314 / 12328
页数:15
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