Understanding the Uncertainty in 1D Unidirectional Moving Target Selection

被引:32
作者
Huang, Jin [1 ,2 ,3 ]
Tian, Feng [1 ,2 ,3 ]
Fan, Xiangmin [1 ,2 ]
Zhang, Xiaolong [4 ]
Zhai, Shumin [5 ]
机构
[1] Chinese Acad Sci, Inst Software, State Key Lab Comp Sci, Beijing, Peoples R China
[2] Chinese Acad Sci, Inst Software, Beijing Key Lab Human Comp Interact, Beijing, Peoples R China
[3] Univ Chinese Acad Sci, Sch Comp & Control Engn, Beijing, Peoples R China
[4] Penn State Univ, University Pk, PA 16802 USA
[5] Google Inc, Mountain View, CA USA
来源
PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018) | 2018年
基金
中国国家自然科学基金; 国家重点研发计划;
关键词
Moving Target Selection; Endpoint Distribution; Error Rate Prediction; Pointing Accuracy; OPTIMAL FEEDBACK-CONTROL; FITTS LAW;
D O I
10.1145/3173574.3173811
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
In contrast to the extensive studies on static target pointing, much less formal understanding of moving target acquisition can be found in the HCI literature. We designed a set of experiments to identify regularities in 1D unidirectional moving target selection, and found a Ternary-Gaussian model to be descriptive of the endpoint distribution in such tasks. The shape of the distribution as characterized by mu and sigma in the Gaussian model were primarily determined by the speed and size of the moving target. The model fits the empirical data well with 0.95 and 0.94 R-2 values for mu and sigma, respectively. We also demonstrated two extensions of the model, including 1) predicting error rates in moving target selection; and 2) a novel interaction technique to implicitly aid moving target selection. By applying them in a game interface design, we observed good performances in both predicting error rates (e.g., 2.7% mean absolute error) and assisting moving target selection (e.g., 33% or a greater increase in pointing accuracy).
引用
收藏
页数:12
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