Usability and Engagement Study for a Serious Virtual Reality Game of Lunar Exploration Missions

被引:9
作者
Cao, Lizhou [1 ]
Peng, Chao [1 ]
Hansberger, Jeffrey T. [2 ]
机构
[1] Rochester Inst Technol, Sch Interact Games & Media, Rochester, NY 14623 USA
[2] Army Res Lab, Huntsville, AL 35899 USA
来源
INFORMATICS-BASEL | 2019年 / 6卷 / 04期
关键词
serious game; usability; game engagement; virtual reality; EDUCATION; DISPLAY; ENVIRONMENTS;
D O I
10.3390/informatics6040044
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Virtual reality (VR) technologies have opened new possibilities for creating engaging educational games. This paper presents a serious VR game that immerses players into the activities of lunar exploration missions in a virtual environment. We designed and implemented the VR game with the goal of increasing players' interest in space science. The game motivates players to learn more about historical facts of space missions that astronauts performed on the Moon in the 1970s. We studied usability and engagement of the game through user experience in both VR and non-VR versions of the game. The experimental results show that the VR version improved their engagement and enhanced the interest of players in learning more about the events of lunar exploration.
引用
收藏
页数:16
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