Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game

被引:0
作者
Shih, Wen-Chung [1 ]
机构
[1] Asia Univ, Dept Comp Sci & Informat Engn, Taichung, Taiwan
来源
2017 INTERNATIONAL CONFERENCE ON INDUSTRIAL ENGINEERING, MANAGEMENT SCIENCE AND APPLICATION (ICIMSA 2017) | 2017年
关键词
sequential pattern mining; visual programming environments; educational games; learners' behavior; PERFORMANCE;
D O I
暂无
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns.
引用
收藏
页码:77 / 78
页数:2
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