Interactive 2D to 3D stereoscopic image synthesis

被引:3
作者
Feldman, MH [1 ]
Lipton, L [1 ]
机构
[1] StereoGraph Corp, San Rafael, CA 94598 USA
来源
STEREOSCOPIC DISPLAYS AND VIRTUAL REALITY SYSTEMS XII | 2005年 / 5664卷
关键词
image synthesis; DirectX; stereoscopy; 3D-display; stereoscopic; autostereoscopic; photoshop;
D O I
10.1117/12.584125
中图分类号
TB8 [摄影技术];
学科分类号
0804 ;
摘要
Advances in stereoscopic display technologies, graphic card devices, and digital imaging algorithms have opened up new possibilities in synthesizing stereoscopic images. The power of today's DirectX/OpenGL optimized graphics cards together with adapting new and creative imaging tools found in software products such as Adobe Photoshop (TM), provide a powerful environment for converting planar drawings and photographs into stereoscopic images. The basis for such a creative process is the focus of this paper. This article presents a novel technique, which uses advanced imaging features and custom Windows (TM)-based software that utilizes the Direct X 9 API to provide the user with an interactive stereo image synthesizer. By creating an accurate and interactive world scene with moveable and flexible depth map altered textured surfaces, perspective stereoscopic cameras with both visible frustums and zero parallax planes, a user can precisely model a virtual three-dimensional representation of a real-world scene. Current versions of Adobe Photoshop (TM) provide a creative user with a rich assortment of tools needed to highlight elements of a 2D image, simulate hidden areas, and creatively shape them for a 3D scene representation. The technique described has been implemented as a Photoshop plug-in and thus allows for a seamless transition of these 2D image elements into 3D surfaces, which are subsequently rendered to create stereoscopic views.
引用
收藏
页码:186 / 197
页数:12
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