The psychological consitions for developing the creative thinking of high school students by role-playing games

被引:0
作者
Kusc, Aleksandr [1 ]
机构
[1] Univ Michaila Ostrohradskcho, Kremencugska Narodni, Katedra Biotechnol & Lidskeho Zdravi, Kiev, Ukraine
来源
PSYCHOLOGIE PRACE A ORGANIZACE 2015 | 2015年
关键词
creative thinking; the level of intellectual neologismu complexity; multidimensional construct; interpsychcal and intrapsychical conditions; axio-cognitive construct; reflection; comparison; coexistence; the semantic construct of role-playing games;
D O I
暂无
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
The study aims to examine the conditions of development of creative thinking, the introduction of new methods of assessing the level of development of creative thinking, development and implementation of innovative programs the usage of role-playing and business games for students of secondary vocational schools. The psychological essence of the concept of "creative thinking", the analysis and study of the psychological conditions for the development of creative thinking of the person through the study of its structure as a complex multidimensional personality traits. Scientific study describes the psychological mechanism of intellectual activity. In the work accented the feasibility of using role-playing games and their varieties, business games, as methodological tools for the development of creative thinking of students of secondary vocational schools. In accordance with known rules psychometrics created an innovative method that focuses on evaluating, measuring personal and procedural indicators of creative thinking (methodology of axio-cognitive assessment of thinking). The author has proposed and proved the hypothesis that a specially organized professional activities in the form of the game significantly affect the level of creative thinking of the individual. To ensure the effectiveness of high resolution, cognitive process and development of creative thinking orientovananeho on various professional profiles, the author is looking for new approaches and methodology of innovative educational programs. The author has created innovative educational programs within the framework of an integrated role-playing games, focused on business thinking, which is called "Fundamentals of business".
引用
收藏
页码:163 / 175
页数:13
相关论文
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