3D-graphics hardware accelerators programming methods for real-time visualization systems

被引:0
作者
Souetov, AE [1 ]
机构
[1] St Petersburg State Univ, Dept Appl Math, St Petersburg 195251, Russia
来源
FOURTH INTERNATIONAL WORKSHOP ON NONDESTRUCTIVE TESTING AND COMPUTER SIMULATIONS IN SCIENCE AND ENGINEERING | 2001年 / 4348卷
关键词
3D-graphics; CASE systems; hardware graphics acceleration; programming methods; real-time visualization;
D O I
10.1117/12.417683
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
The paper deals with new approaches in software design for creating real-time applications that use modern graphics acceleration hardware. The growing complexity of such type of software compels programmers to use different types of CASE systems in design and development process. The subject under discussion is integration of such systems in a development process, their effective use, and the combination of these new methods with the necessity to produce optimal codes. A method of simulation integration and modeling tools in real-time software development cycle is described.
引用
收藏
页码:418 / 421
页数:4
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