Exploring cultural heritage repositories with creative intelligence. The Labyrinth 3D system

被引:9
作者
Damiano, Rossana [1 ,2 ]
Lombardo, Vincenzo [1 ,2 ]
Lieto, Antonio [1 ]
Borra, Davide [3 ]
机构
[1] Univ Turin, Dipartimento Informat, I-10124 Turin, Italy
[2] Univ Turin, CIRMA, I-10124 Turin, Italy
[3] NoReal, Turin, Italy
关键词
3D visualization; Cultural heritage; Computational ontologies; MODEL;
D O I
10.1016/j.entcom.2016.05.002
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
In cultural heritage, the use of ontologies makes the description of artworks clearer and self-explanatory, with advantages in terms of interoperability. The current shift towards semantic encoding opens the way to the creation of interfaces that allow the users to build personal paths in heritage collections by exploiting the relations over the artworks. In the attempt to leverage this multiplicity of paths, we designed and implemented a system, called Labyrinth 3D, which integrates the semantic annotation of cultural objects with the interaction style of 3D games. The system immerses the user into a virtual 3D labyrinth, where turning points and paths represent the semantic relations over cultural objects, with the goal of engaging the user in the exploration of the collection. (C) 2016 Elsevier B.V. All rights reserved.
引用
收藏
页码:41 / 52
页数:12
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