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EXAMINING THE SOCIAL INFLUENCE ON COLLEGE STUDENTS FOR PLAYING ONLINE GAME: GENDER DIFFERENCES AND IMPLICATIONS
被引:0
|作者:
Yang, Dong-Jenn
[2
]
Chiu, Jun-Zhi
[1
]
Chen, Yi-Kun
机构:
[1] Kao Fong Coll Digital Contents, Dept Mkt & Distribut Management, Kaohsiung, Taiwan
[2] I Shou Univ, Dept Business Adm, Kaohsiung, Taiwan
来源:
TURKISH ONLINE JOURNAL OF EDUCATIONAL TECHNOLOGY
|
2011年
/
10卷
/
03期
关键词:
online game;
social influence;
focus group interview;
social marketing;
PLANNED BEHAVIOR;
USER ACCEPTANCE;
INTERNET;
NORMS;
ADOLESCENTS;
ATTITUDES;
ADOPTION;
D O I:
暂无
中图分类号:
G40 [教育学];
学科分类号:
040101 ;
120403 ;
摘要:
Online games represent a burgeoning market sector of increasing economic importance. However, most previous studies have focused on the utilitarian perspectives of the technology. In other words, there is limited the investigation to social influence on college students' attitude. The aims of this study is to understand the effect of social influence on college students' attitude in playing online game and to discuss gender effect of social influence on college students' attitude of playing online game. Focus group interview and survey of the mix research method were conducted. The authors find: (a) the effect of social influence affects college students' attitudes to online game. Female students are much easier to be affected than male ones, (b) Males tend to be more interested in playing online game than females, and (c) Gender difference might be caused by involvement and benefit while they play online game.
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页码:115 / 122
页数:8
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