On Guarding Orthogonal Polygons with Sliding Cameras

被引:3
作者
Biedl, Therese [1 ]
Chan, Timothy M. [1 ]
Lee, Stephanie [1 ]
Mehrabi, Saeed [1 ]
Montecchiani, Fabrizio [2 ]
Vosoughpour, Hamideh [1 ]
机构
[1] Univ Waterloo, Cheriton Sch Comp Sci, Waterloo, ON, Canada
[2] Univ Perugia, Dept Engn, Perugia, Italy
来源
WALCOM: ALGORITHMS AND COMPUTATION, WALCOM 2017 | 2017年 / 10167卷
基金
加拿大自然科学与工程研究理事会;
关键词
ART-GALLERY PROBLEMS; APPROXIMATION ALGORITHMS; PLANAR GRAPHS; VISIBILITY; MONOTONE;
D O I
10.1007/978-3-319-53925-6_5
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
A sliding camera inside an orthogonal polygon P is a point guard that travels back and forth along an orthogonal line segment gamma in P. The sliding camera g can see a point p in P if the perpendicular from p onto gamma is inside P. In this paper, we give the first constantfactor approximation algorithm for the problem of guarding P with the minimum number of sliding cameras. Next, we show that the sliding guards problem is linear-time solvable if the (suitably defined) dual graph of the polygon has bounded treewidth. On the other hand, we show that the problem is NP-hard on orthogonal polygons with holes even if only horizontal cameras are allowed. Finally, we study art gallery theorems for sliding cameras, thus, give upper and lower bounds in terms of the number of sliding cameras needed relative to the number of vertices n.
引用
收藏
页码:54 / 65
页数:12
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