Rearrangement with Nonprehensile Manipulation Using Deep Reinforcement Learning

被引:0
作者
Yuan, Weihao [1 ,2 ,3 ]
Stork, Johannes A. [7 ]
Kragic, Danica [7 ]
Wang, Michael Y. [1 ,2 ,3 ,4 ]
Hang, Kaiyu [1 ,2 ,5 ,6 ]
机构
[1] Hong Kong Univ Sci & Technol, Hong Kong, Peoples R China
[2] HKUST Robot Inst, Hong Kong, Peoples R China
[3] Dept Elect & Comp Engn, Hong Kong, Peoples R China
[4] Dept Mech & Aerosp Engn, Hong Kong, Peoples R China
[5] Dept Comp Sci & Engn, Hong Kong, Peoples R China
[6] HKUST Inst Adv Study, Hong Kong, Peoples R China
[7] KTH Royal Inst Technol, Ctr Autonomous Syst, Robot Percept & Learning Lab, Stockholm, Sweden
来源
2018 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA) | 2018年
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Rearranging objects on a tabletop surface by means of nonprehensile manipulation is a task which requires skillful interaction with the physical world. Usually, this is achieved by precisely modeling physical properties of the objects, robot, and the environment for explicit planning. In contrast, as explicitly modeling the physical environment is not always feasible and involves various uncertainties, we learn a nonprehensile rearrangement strategy with deep reinforcement learning based on only visual feedback. For this, we model the task with rewards and train a deep Q-network. Our potential field-based heuristic exploration strategy reduces the amount of collisions which lead to suboptimal outcomes and we actively balance the training set to avoid bias towards poor examples. Our training process leads to quicker learning and better performance on the task as compared to uniform exploration and standard experience replay. We demonstrate empirical evidence from simulation that our method leads to a success rate of 85%, show that our system can cope with sudden changes of the environment, and compare our performance with human level performance.
引用
收藏
页码:270 / 277
页数:8
相关论文
共 33 条
[1]   Experience Replay for Real-Time Reinforcement Learning Control [J].
Adam, Sander ;
Busoniu, Lucian ;
Babuska, Robert .
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART C-APPLICATIONS AND REVIEWS, 2012, 42 (02) :201-212
[2]  
[Anonymous], P IEEE INT C ROB AUT
[3]  
[Anonymous], 1993, TECH REP
[4]  
[Anonymous], ANN MATH ARTIFICIAL
[5]  
[Anonymous], 2016, P 4 INT C LEARN REPR
[6]  
[Anonymous], P IEEE INT C ROB AUT
[7]  
[Anonymous], P IEEE INT C ROB AUT
[8]  
[Anonymous], 2012, P IEEE INT C ROB AUT
[9]  
[Anonymous], 2005, Principles of robot motion: theory, algorithms, and implementations
[10]  
[Anonymous], P IEEE RAS INT C HUM