Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation

被引:110
|
作者
Zhao, Yuhang [1 ,2 ]
Bennett, Cynthia L. [1 ,3 ]
Benko, Hrvoje [1 ]
Cutrell, Edward [1 ]
Holz, Christian [1 ]
Morris, Meredith Ringel [1 ]
Sinclair, Mike [1 ]
机构
[1] Microsoft Res, Redmond, WA 98052 USA
[2] Cornell Univ, Cornell Tech, Informat Sci, Ithaca, NY 14853 USA
[3] Univ Washington, Comp Sci & Engn, Seattle, WA 98195 USA
来源
PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018) | 2018年
关键词
Virtual reality; white cane; blindness; visual impairments; haptic feedback; auditory feedback; mobility; BLIND; SPACES; CONSTRUCTION; EDUCATION; GUIDECANE; MOBILITY; CHILDREN; EXPLORE; ASSIST; SYSTEM;
D O I
10.1145/3173574.3173690
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Traditional virtual reality (VR) mainly focuses on visual feedback, which is not accessible for people with visual impairments. We created Canetroller, a haptic cane controller that simulates white cane interactions, enabling people with visual impairments to navigate a virtual environment by transferring their cane skills into the virtual world. Canetroller provides three types of feedback: (1) physical resistance generated by a wearable programmable brake mechanism that physically impedes the controller when the virtual cane comes in contact with a virtual object; (2) vibrotactile feedback that simulates the vibrations when a cane hits an object or touches and drags across various surfaces; and (3) spatial 3D auditory feedback simulating the sound of real-world cane interactions. We designed indoor and outdoor VR scenes to evaluate the effectiveness of our controller. Our study showed that Canetroller was a promising tool that enabled visually impaired participants to navigate different virtual spaces. We discuss potential applications supported by Canetroller ranging from entertainment to mobility training.
引用
收藏
页数:14
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