Consumer Behavior in the Online Classroom: Using Video Analytics and Machine Learning to Understand the Consumption of Video Courseware

被引:40
作者
Zhou, Mi [1 ]
Chen, George H. [2 ]
Ferreira, Pedro [2 ]
Smith, Michael D. [3 ]
机构
[1] Univ British Columbia, Sauder Sch Business, Informat Syst, Vancouver, BC, Canada
[2] Carnegie Mellon Univ, Informat Syst, Pittsburgh, PA USA
[3] Carnegie Mellon Univ, Informat Technol & Mkt, Pittsburgh, PA USA
关键词
video analytics; digital media consumption; digital education; interpretable machine learning; computer vision; multimedia data analytics; PRODUCT CONSUMPTION; COLOR; PREDICTIONS; YOUTUBE; MOMENT; PHOTO; WEB;
D O I
10.1177/00222437211042013
中图分类号
F [经济];
学科分类号
02 ;
摘要
Video is one of the fastest growing online services offered to consumers. The rapid growth of online video consumption brings new opportunities for marketing executives and researchers to analyze consumer behavior. However, video also introduces new challenges. Specifically, analyzing unstructured video data presents formidable methodological challenges that limit the use of multimedia data to generate marketing insights. To address this challenge, the authors propose a novel video feature framework based on machine learning and computer vision techniques, which helps marketers predict and understand the consumption of online video from a content-based perspective. The authors apply this framework to two unique data sets: one provided by MasterClass, consisting of 771 online videos and more than 2.6 million viewing records from 225,580 consumers, and another from Crash Course, consisting of 1,127 videos focusing on more traditional education disciplines. The analyses show that the framework proposed in this article can be used to accurately predict both individual-level consumer behavior and aggregate video popularity in these two very different contexts. The authors discuss how their findings and methods can be used to advance management and marketing research with unstructured video data in other contexts such as video marketing and entertainment analytics.
引用
收藏
页码:1079 / 1100
页数:22
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