共 50 条
- [33] Procedural Content Generation through Quality Diversity 2019 IEEE CONFERENCE ON GAMES (COG), 2019,
- [35] Adversarial Reinforcement Learning for Procedural Content Generation 2021 IEEE CONFERENCE ON GAMES (COG), 2021, : 9 - 16
- [37] Fractal Coordinates for Incremental Procedural Content Generation PROCEEDINGS OF THE 16TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES, FDG 2021, 2021,
- [38] Search-Based Procedural Content Generation APPLICATIONS OF EVOLUTIONARY COMPUTATION, PT I, PROCEEDINGS, 2010, 6024 : 141 - +