REAL-TIME PARALLEL REMOTE RENDERING FOR MOBILE DEVICES USING GRAPHICS PROCESSING UNITS

被引:9
作者
Yoo, Wucherl [1 ]
Shi, Shu [1 ]
Jeon, Won J. [1 ]
Nahrstedt, Klara [1 ]
Campbell, Roy H. [1 ]
机构
[1] Univ Illinois, Dept Comp Sci, Urbana, IL 61801 USA
来源
2010 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO (ICME 2010) | 2010年
关键词
GPGPU; Parallelization; 3D Video; Remote Rendering; Mobile Devices;
D O I
10.1109/ICME.2010.5583022
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Demand for 3D visualization is increasing in mobile devices as users have come to expect more realistic immersive experiences. However, limited networking and computing resources on mobile devices remain challenges. A solution is to have a proxy-based framework that offloads the burden of rendering computation from mobile devices to more powerful servers. We present the implementation of a framework for parallel remote rendering using commodity Graphics Processing Units (GPUs) in the proxy servers. Experiments show that this framework substantially improves the performance of rendering computation of 3D video.
引用
收藏
页码:902 / 907
页数:6
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