Exploration of virtual mazes by rhesus monkeys (Macaca mulatta)

被引:29
作者
Washburn, DA
Astur, RS
机构
[1] Georgia State Univ, Dept Psychol, Atlanta, GA 30303 USA
[2] Yale Univ, Sch Med, New Haven, CT USA
关键词
virtual maze; computer-generated stimuli; three-dimensional maze test; relational learning;
D O I
10.1007/s10071-003-0173-z
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
A chasm divides the huge corpus of maze studies found in the literature, with animals tested in mazes on the one side and humans tested with mazes on the other. Advances in technology and software have made possible the production and use of virtual mazes, which allow humans to navigate computerized environments and thus for humans and nonhuman animals to be tested in comparable spatial domains. In the present experiment, this comparability is extended even further by examining whether rhesus monkeys (Macaca mulatta) can learn to explore virtual mazes. Four male macaques were trained to manipulate a joystick so as to move through a virtual environment and to locate a computer-generated target. The animals succeeded in learning this task, and located the target even when it was located in novel alleys. The search pattern within the maze for these animals resembled the pattern of maze navigation observed for monkeys that were tested on more traditional two-dimensional computerized mazes.
引用
收藏
页码:161 / 168
页数:8
相关论文
共 43 条
[1]   Humans with hippocampus damage display severe spatial memory impairments in a virtual Morris water task [J].
Astur, RS ;
Taylor, LB ;
Mamelak, AN ;
Philpott, L ;
Sutherland, RJ .
BEHAVIOURAL BRAIN RESEARCH, 2002, 132 (01) :77-84
[2]   A characterization of performance by men and women in a virtual Morris water task: A large and reliable sex difference [J].
Astur, RS ;
Ortiz, ML ;
Sutherland, RJ .
BEHAVIOURAL BRAIN RESEARCH, 1998, 93 (1-2) :185-190
[3]   The effectiveness of virtual reality for administering spatial navigation training to firefighters [J].
Bliss, JP ;
Tidwell, PD ;
Guest, MA .
PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 1997, 6 (01) :73-86
[4]   Task dependence of human theta: The case for multiple cognitive functions [J].
Caplan, JB ;
Kahana, MJ ;
Sekuler, R ;
Kirschen, M ;
Madsen, JR .
NEUROCOMPUTING, 2000, 32 :659-665
[5]   Navigating in natural environments: A virtual environment training transfer study [J].
Darken, RP ;
Banker, WP .
IEEE 1998 VIRTUAL REALITY ANNUAL INTERNATIONAL SYMPOSIUM, PROCEEDINGS, 1998, :12-19
[6]   Exposure to a novel stimulus reduces anxiety level in adult and aging rats [J].
Darwish, M ;
Korányi, L ;
Nyakas, C ;
Almeida, OFX .
PHYSIOLOGY & BEHAVIOR, 2001, 72 (03) :403-407
[7]  
EGSEGIAN R, 1993, P 1993 SIM MULT INT, P155
[8]   Strategic navigation of two-dimensional alley mazes: comparing capuchin monkeys and chimpanzees [J].
Fragaszy, D ;
Johnson-Pynn, J ;
Hirsh, E ;
Brakke, K .
ANIMAL COGNITION, 2003, 6 (03) :149-160
[9]  
FRANZEN MD, 2000, REALIABILITY VALIDIT
[10]   Navigation and acquisition of spatial knowledge in a virtual maze [J].
Gillner, S ;
Mallot, HA .
JOURNAL OF COGNITIVE NEUROSCIENCE, 1998, 10 (04) :445-463