共 21 条
[3]
Barata G, 2013, 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
[5]
Design of Digital Game-based Learning in Elementary School Mathematics
[J].
2014 7TH INTERNATIONAL CONFERENCE ON UBI-MEDIA COMPUTING AND WORKSHOPS (UMEDIA),
2014,
:322-325
[7]
Csikszentmihalyi M., 1997, Creativity: Flow and the psychology of discovery and invention, P39
[9]
Hale Alexander R, 2017, JMIR Serious Games, V5, pe5, DOI 10.2196/games.6420
[10]
Does Gamification Work? - A Literature Review of Empirical Studies on Gamification
[J].
2014 47TH HAWAII INTERNATIONAL CONFERENCE ON SYSTEM SCIENCES (HICSS),
2014,
:3025-3034