Synopsis of an Engineering Solution for a Painful Problem Phantom Limb Pain

被引:0
作者
Mousavi, A. [1 ]
Cole, J. [2 ]
Kalganova, T. [1 ]
Stone, R. [3 ]
Zhang, J. [4 ,5 ]
Petiffer, S. [6 ]
Walker, R. [7 ]
Nikopoulou-Smyrni, P. [8 ]
Slater, D. Henderson [9 ]
Aggoun, A. [1 ]
Von Rump, S. [10 ]
Naylor, S. [8 ]
机构
[1] Brunel Univ, Sch Engn & Design, Uxbridge, Middx, England
[2] Poole Hosp, Bournemouth, Dorset, England
[3] Univ Birmingham, Coll Engn & Phys Sci, Birmingham, W Midlands, England
[4] Bournemouth Univ, Comp Graph, Bournemouth, Dorset, England
[5] Bournemouth Univ, Comp Animat Res Ctr, Bournemouth, Dorset, England
[6] Univ Manchester, Sch Comp Sci, Manchester, Lancs, England
[7] Shadow Robot Ltd, London, England
[8] Brunel Univ, Sch Hlth Sci & Social Care, London, England
[9] Nuffield Orthopaed Ctr, Oxford Ctr Enablement, Oxford, England
[10] Giraff Technol AB, Vasteras, Sweden
来源
PROCEEDINGS OF THE 2014 9TH INTERNATIONAL CONFERENCE ON COMPUTER VISION THEORY AND APPLICATIONS (VISAPP), VOL 1 | 2014年
关键词
Phantom Limb Pain; Control; Virtual Reality; Motion Tracking; Sensors; Amputation; NEUROPATHIC PAIN; MOVEMENT; AMPUTEES;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper is synopsis of a recently proposed solution for treating patients who suffer from Phantom Limb Pain (PLP). The underpinning approach of this research and development project is based on an extension of "mirror box" therapy which has had some promising results in pain reduction. An outline of an immersive individually tailored environment giving the patient a virtually realised limb presence, as a means to pain reduction is provided. The virtual 3D holographic environment is meant to produce immersive, engaging and creative environments and tasks to encourage and maintain patients' interest, an important aspect in two of the more challenging populations under consideration (over-60s and war veterans). The system is hoped to reduce PLP by more than 3 points on an 11 point Visual Analog Scale (VAS), when a score less than 3 could be attributed to distraction alone.
引用
收藏
页码:210 / 215
页数:6
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